AI Insights · Timothy · October 2021
Top 5 Tycoon Games on Android in the UK for Q3 2021
Discover the performance trends of the top 5 tycoon games on Android in the UK during Q3 2021, including insights on downloads, revenue, and active users.
In Q3 2021, the top 5 tycoon games on the Android platform in the United Kingdom showcased intriguing trends in downloads, revenue, and active users. Here's a detailed look at how each game performed, based on data from Sensor Tower.
Released in August 2021, this game saw a notable surge in weekly downloads, peaking at approximately 34.6K in the week of August 23. The game’s weekly revenue had a high point of around $2.3K in the same week, but it experienced a downward trend thereafter, ending Q3 with about $355. Weekly active users also saw a decline, starting from 39.2K in August and dropping to 9.7K by the end of September.
This long-standing title maintained robust weekly revenue, reaching a high of approximately $104K in the week of August 30. Weekly downloads were relatively stable, with a slight uptick in late September, peaking at about 7.8K. The game’s weekly active users remained consistent, averaging around 105K throughout the quarter.
This game saw a significant increase in weekly revenue, peaking at about $45.6K in late September. Weekly downloads also showed an upward trend, reaching around 9.8K in the same period. Active users grew steadily, starting from 9.5K in August and rising to 13.4K by the end of Q3.
Despite being set for a November release, this game had considerable weekly downloads, hitting a peak of approximately 17K in late June and then stabilizing around 5.2K by the end of September. Revenue showed a downward trend, starting from $23.5K in late June and decreasing to around $12.9K by the end of Q3. Active users also saw a decline, from 66K in June to about 33K in late September.
This game exhibited a strong weekly revenue performance, peaking at around $66.3K in the last week of September. Weekly downloads were highest in early August, reaching about 8.4K, and then stabilizing around 5K towards the end of Q3. Active users remained relatively steady, averaging around 17K throughout the quarter.
For more detailed insights and analytics, visit Sensor Tower.